this post was submitted on 07 Nov 2024
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[–] PunchingWood@lemmy.world 5 points 2 weeks ago (1 children)

Not sure how to feel about the company behind DayZ getting in on it though. It's kinda ironic, because they (or the guy that is/was leading them) are quite notorious for abandoning active running projects for something new, and repeatedly doing so. They even did this with DayZ until after a long time they picked it up again (I think), but I'm not sure what state the DayZ is in now.

[–] SkyeStarfall@lemmy.blahaj.zone 4 points 2 weeks ago (2 children)

I see this myth everywhere, but what is it based on? They're still actively updating Stationeers and ICARUS

Just look at their update history of you don't believe me

[–] PunchingWood@lemmy.world 3 points 2 weeks ago (1 children)

It's not a myth when it really happens. I specifically remember DayZ being the first game I even reviewed on Steam because they abandoned it to work on a new project before wrapping up DayZ.

It's just bad business to let projects linger in early access while starting new ones, or even sell loads and loads of DLC for these games. Frankly Steam should do something about it and punish studios abusing the system.

[–] SkyeStarfall@lemmy.blahaj.zone 2 points 2 weeks ago

The big difference is that the DayZ standalone title was controlled by Bohemia Interactive, Rocketwerkz meanwhile is Dean's studio.

I mean, I get that I don't have an insider view or anything, but Rocketwerkz has proven itself reliable

In addition, DayZ is like a decade or more old, even in the worst case things might just change

[–] AlexisFR@jlai.lu 1 points 2 weeks ago (1 children)

If anything it's more true for former KSP 2 dev Uber Entertainment.

[–] SkyeStarfall@lemmy.blahaj.zone 1 points 2 weeks ago

What about the publisher take two tho