this post was submitted on 03 Nov 2024
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Gaming

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I've been playing a tonnnn more UFO 50. Beat Vainger, started Mini and Max (absolutely amazing). Also did the whole meta game secret thing to the end which was super fun!

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[–] Vodulas@beehaw.org 2 points 2 weeks ago (1 children)

Finally got an invite to Deadlock. After watching a let's play and messing around with different heroes in the Hero Sandbox, I think there is just too much. I know it is a MOBA shooter combo, but between the movement mechanics, skills, and item shop, it just kinda seems they added stuff just because other titles in either genre have them. I might still give it a few matches, but it definitely dropped in priority.

Been playing through Raft again with my partner, and that's been a blast. I love a survival crafter, and realized she had not played since the full release. Kinda a cozy survival game if that is even a thing. The only downside isn't it has been moving our normal sleep schedule later, and we need to move it earlier bee laugh sweat emoji

[–] averyminya@beehaw.org 2 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

That's funny, I feel the opposite about Deadlock! There's not really a MOBA first person shooter that is out there, particularly one with such an in depth movement system that is fairly ubiquitous for each character. It does have a skill ceiling, but I would say for casual play, especially starting out, it's mostly about being patient brick wall and playing the denial game to force mistakes that you can punish.

It's effectively a first person MOBA with characters that you might see in Paladins. It feels really good, but it is intense for sure -- my biggest issue is map navigation and learning it as a whole. But I also really like technical gameplay, one of my favorite games is Smash Bros. Melee so this is just an extension of that love.

I would say if you wanted to give it a shot (if you haven't already) ~~give each character a shot in the training ground. Get a small feel for their abilities and it'll help you get a sense of not only what feels fun for you, but also what to expect from the opponents!~~ Edit: I had read your comment over again after I posted of course and I had forgotten that you did go into the testing ground. Sorry! lol. End edit. And for items, that's a bit harder, I personally don't care much and just go by passives that sound helpful. Just click once though, double clicking will buy and then sell the item.

Which, in a way is a testament to my first paragraph. Patience is key ;)

[–] Vodulas@beehaw.org 2 points 2 weeks ago (1 children)

I'll for sure have to see how it plays out in match. Part of it is I also am not a fan of MOBAs, and Deadlock seems to pull a lot from them. We were also looking for a game that my partner could play kinda like Overwatch, bit I think she'll bounce pretty hard off Deadlock.

[–] Skelemental@mastodon.gamedev.place 2 points 2 weeks ago (1 children)

@Vodulas @averyminya I bounced pretty hard off deadlock as an overwatch player. It’s really just a moba. The shooting feels like garbage and all the important bits are the farm and build stuff.

[–] Vodulas@beehaw.org 1 points 2 weeks ago

That might be part of it. The shooting doesn't do it for me, and the movement feels bad unless you nail it.