this post was submitted on 22 Oct 2024
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Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

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[–] tmyakal@lemm.ee 3 points 1 month ago

That last point is why I couldn't play Fallout 4. My son was kidnapped, my spouse was killed, and I need to find out who did it and where they are! Right after I save a library, build a town, and solve some detective mysteries, I guess.