this post was submitted on 05 Jul 2024
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I'm playing Jusant right now. It's one of the best non-combat games I've ever played I think.
You play as a climber who tries to make it up a towering mountain/rock tower, and you find letters along the way that tell the story of what has happened to the world and the inhabitants of the tower. All the water seems to have disappeared from around where the tower is located. Ships and boats decorate the desert around the tower. Some letters are found in chronological order as you go up the tower, following certain characters, indicating they also made the climb up. Others are in reverse chronological order, indicating the need to incrementally descend the tower as the water level decreased. In those, you can tell the desperation and mindset of the people changing as things got worse, but more relaxed the higher up you get.
The exposition is simple reading of text, but in combination with the story it makes it very interesting.
The gameplay is super fun: it's challenging enough to be entertaining, easy enough to be chill. Simple yet engaging controls.
The art style is very cool IMO. The world is not textured. The developers instead relied solely on very detailed colored and shaded geometry to convey texture, leveraging UE5's nanite and lumen systems respectively. And I have to say, there's a lot of detail in the geometry and in the amount of world objects. It really brings life to the game world.
Very difficult to put down. I think about wanting to play/finish it when I'm doing other things. ๐ Haven't had that feeling with many games.
9/10
I remember watching it in Xbox Showcase, but thought it isn't for me it. Your description sounds very interesting though, so going to check out some quick review.
Thanks!
Hey, my pleasure! I always like to share what I enjoy, so I hope it'll be to your taste in the end. ๐คโค๏ธ