this post was submitted on 11 Jun 2024
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[–] taiyang@lemmy.world 0 points 5 months ago (1 children)

Only silly people flaunt achievements. I use them as a meta-gaming guideline, which in a good game leads to interesting and fun challenges. In an RPG, it's like a check box for getting every ultimate weapon, fighting every boss, etc.

Can also give me something to do in a game I've played but loved. Retroachevements for instance encouraged me replay SaGa (aka Final Fantasy Legend) with only one character in the team. Wasn't too hard, but definitely a second playthrough thing.

[–] cmhe@lemmy.world 0 points 5 months ago (1 children)

Well, the issue with that is that achievements are global over all playthroughs, so it doesn't really work as a checklist.

[–] taiyang@lemmy.world 0 points 5 months ago

True, if and when I ever get around to replaying things that could be a problem (although the industry has seen to remaking everything I cared about, sometimes poorly, but that's another problem).

Another shout-out to the nerds running retroachevements though because they thought it that; they have an encore mode that let's you redo achievements. Although honestly you could just make a second account, that stuff is for emulated content anyway and it's not like it's DRMed, haha.