this post was submitted on 12 Jun 2023
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Gaming
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Personally, I feel like most games that have a grind are kryptonite to me. Like, unless I really, really, really like the game loop to an obsessive degree - which is rare - I quickly get to a point where I'm like "I get it, now show me something new for crying out loud".
This ropes in a vast number of games, alas. Occasionally, sure, I'll find a grindy game is suddenly palatable to my brain. Like, there was a month or two I went gonzo for Warframe and played the same 3 maps repeatedly. But then I swore off the game for a year. Same for Diablo and any number of gacha games.
Some of my favorites are indie games that have a good fun loop and progression that doesn't overstay its welcome.
A roguelike / roguelite like Hades drew me in for longer than expected, if only because I could shuffle up weapons and modifiers. Still kind of a repetition thing after awhile, but it had enough variety and novelty with each run to keep me engaged for good while.
You should try deep rock galactic. The grind feels less like a grind and more like a reward after just enjoying the gameplay loop. Rock and stone
Rock and stone!