Hello Everyone!
(Post got too long, if you want to skip, game names are in bold, you can just read those)
June is ending, and July is starting. For the US folks, that means 4th of July is coming! Another day to just play games, without worrying about work or school!
I am still playing The Legend of Zelda: Tears of the Kindgom, about 75 hours in and very near the end, will probably finish it soon. Would have to wait and see, if I lose interest in rest of the stuff after finishing the main story, or want to keep exploring and doing other stuff. Details next, move to next paragraph, if you want to skip. I have done the last regional quest, I originally wanted to go back to exploring after that, but after getting all Tears and completing all regional quest, I wanted to focus on story and see how it ends, so left everything and went to the Castle. Haven't reached the final boss yet, but I think I am near the end now.
In non-Nintendo games, played a bit of Teenage Mutant Ninja Turtles: Shredder’s Revenge with my kid. We both had lots of fun with it, and going to continue playing it when we both have time. Only complaint I have is that 2nd player doesn't earn any trophies, but that isn't a big issue for me.
Also played a little of Monster Hunter: World, and I must say, Capcom, improve your multiplayer setup! It's so confusing. Only the host can watch cut-scene, and you can't play a mission whose cut-scene you haven't watched. So, if 4 players are playing, they all have to start the story mission separately, then during the mission when you come across the monster first time, there's a cut scene, after you have watched cut scene, all of you must abandon the quest and then one person can host the mission again and everyone else can join it. (Or all person except one can leave their mission and join that person's mission mid-way). Took us more than an hour to figure all that out. Not counting that, the game is really fun, but still not sure if we are going to stick to it.
Other than that, Marvel's Avengers is leaving PS+ Extra on 12 July. I usually don't prioritize games based on when they are leaving, but the game is shutting down in September and I don't want to spend money on it. So, even though I don't want to start another game right now, I am going to give it a try. The campaign is only 12 or so hours, and I have heard it is fun enough. So, plan to start it too. Not sure if I'll play the full campaign, but I want to give it a try.
So, what about all of you? What are you playing?
Edit: June doesn't have 31 days! facepalm
I am an avid reader, but for some reason I haven't been able to get into Visual Novels. What would you say is the easiest visual novel to get into?
One of the aspects I don't like much is replaying it multiple times to get the full picture. I can live with missing out on different endings, as long as it makes you feel that you have finished it.
Most (all?) modern VNs have some kind of "skip read text" function so you can get quickly to the parts of the story you haven't read yet, but I'll give some suggestions assuming this is something you also dislike using.
I'll also be assuming you want to play on the Switch. Anyway, there's several ways to go.
There's something called "Kinetic Novels", VNs that don't have any choices/branches. I haven't played it yet, but Witch on the Holy Night is a highly-regarded game of this type that just got a Switch release. There's also a demo which you can try.
There are games like Raging Loop that have multiple branches you're required to go through to get the "true" ending, but also feature a very convenient in-game flowchart that lets you know where the branches are and allow you to jump straight to any choice, so the whole "reading the same thing multiple times" is kept to a minimum. This one is my usual recommendation for VN beginners.
If you don't mind using a guide there's some games with only one "good" ending that don't require multiple playthroughs if you make the right choices. The House in Fata Morgana is a fantastic choice if you want to go with this route.
A similar idea of "use a guide" works for some of the games that have multiple endings but the "true" ending is reachable with a single playthrough. I know this is the case for Steins;Gate.
Games that have branches but no "true" ending might work, I know that the first Grisaia game is like this and I think this is also the case for Aokana. The Grisaia sequels kinda assume you played all of the routes from the first game, but getting the different endings is very easy anyway since there's only a few choices - just save at each one of them and try different answers.
Thanks for such a detailed response. I am saving the comment and going to look up all of these.
Funny thing, had never heard of Witch on the Holy Night before, but just came across an article mentioning it sold over 150K copies. Nice!
It's from the same author as Tsukihime and Fate/Stay Night, and I believe it's the first novel from this author to get an official english release.
Ahan, that's interesting. It's price is a bit more than what I want to spend on a VN right now, but going to add it to my dekudeals wishlist, and check it out on next sale.
Thanks for the recommendations and the info!